Junior Web Designer
Recruiter: Hot Prospects
Location: Northampton, Northamptonshire
Salary: £12,000 - £16,000 per annum, inc benefits
Sector Media: Digital & Creative - Web Design
Job Type: Permanent
Date: 20 Feb
Link
Description
Junior Web Designer - Northampton - £12,000 - £16,000 per annum
Key words: design, graphic, web, creative, HTML, CSS, Photoshop, Dreamweaver
Our cleint is a Northamptonshire based Graphic & Website design consultancy. Their web business is growing rapidly; to compliment this growth they are looking to grow their team with the addition of a Junior Web Designer. Our clients focus is on excellence and building websites that will achieve the desired results.
This is an immediate requirement for a creative web designer. You must have expert knowledge of Adobe Photoshop and Dreamweaver. You will be highly skilled in the coding of HTML and CSS for creative web design. . You will be responsible for the re-design of existing customers websites whilst also producing websites for new clients and internal uses.
Advantageous experience or skills include Adobe Illustrator; Adobe Flash; SEO (Google Webmaster, Analytics & Maps); Domain Management & Hosting. You must have a strong online portfolio and have a natural flair for design and creativity. It is important to be able to work from your own initiative and have an accurate and professional work ethic with excellent customer relationship skills.
Key words: design, graphic, web, creative, HTML, CSS, Photoshop, Dreamweaver
Monday, 21 February 2011
SPP: Job 3/4
Junior Web Designer
Listed on: 8th February
Location: England
Salary/Rate: £14000 - £15999
Tags: junior | web designer | junior web designer | online marketing | marketing | photoshop | html | css | web design |
Type: Permanent Start
Date:
Reference: DM/198075
Recruiter: Evolution Recruitment Solutions Ltd
Link
Description
Junior Web Designer - Birmingham, West Midlands. I have an urgent requirement for a Junior Web Designer with exposure to HTML and CSS, my client will offer extensive training in all areas but a basic understanding will be highly beneficial. My client is looking for a talented, enthusiastic candidates to join our creative team in the role of Junior Web Designer. The role will focus on the design and development of online marketing materials from concept through to completion. Knowledge of creating graphics and a strong desire to work in web design is a must. Exposure to Photoshop or Illustrator will be highly advantageous. Please send CV's and portfolio/ examples of work for immediate interviews.
http://www.technojobs.co.uk/job.phtml/528386
Contact Name: David Macpherson
Labels:
SPP
SPP: Job 2/4
Graphic and Web Designer
Link
Graphic and Web Designer (up to 20k dependent upon experience)
This is a great opportunity to join a design led, family manufacturing business at Holme upon Spalding Moor, near York/Beverley which produces a range of standard and bespoke fireplaces, worktops and monumental stone products.
Reporting to the Design Director, the key function of the role is the design of product brochures and point of sale literature for trade and retail customers, to update and design new features for the web site, and has the potential to get involved in product design for candidates with the interest and aptitude.
To be considered candidates MUST have practical experience of Photoshop, Illustrator and Dream Weaver. Knowledge of MYSQL, .NET and CAD would be useful but not essential.
In addition to creative and technical expertise, the position will suit someone who can combine these skills with the ability to communicate effectively with production and marketing colleagues as well as clients.
Whilst previous experience is preferred, we are happy to look at someone of graduate level who has yet to gain the depth of experience but shows the potential to do so.
If you would like to be considered please send a CV and accompanying letter either by post or email to:
Anna Buckley, J. Rotherham Ltd, The Old Airfield, Skiff Lane, Holme-on-Spalding-Moor, East Yorkshire.
Email anna@jrotherham.co.uk
* Ad reference 74101719
* Posted 4 days ago
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SPP
SPP: Job 1/4
Graphic Designer / Website Designer - Nottingham
Recruiter Cordius Ltd
Location Nottingham, Nottinghamshire
Salary £16,000 - £20,000 per annum
Sector Media, Digital & Creative - Graphic Design
Job Type Permanent
Date 14 Feb
Link
Description
HTML, XHTML, CSS, JavaScript, PHP (Desirable), Photoshop, Adobe Illustrator, Graphic Designer, Web Designer, Web Developer, Artworker, East Midlands, Nottinghamshire, Nottingham.
Salary: £16000 - £20000 per annum, plus 25 days holiday.
Location: Nottingham City Centre
Start Date: ASAP
Headquartered in Nottingham, we are a growing company with a fast moving and supportive environment! With a major rebrand of our web estate already underway (6 global sites) and plans to commence rebuilding them all in the next few months, we have a requirement for a Graphic Designer / Web Designer at our Nottingham office.
Key Responsibilities / Accountabilities:
To work as part of the marketing team providing graphics skills and experience. Your role will report to the PHP developer and assist in the re-design and evolvement of our current websites. You will be expected to contribute ideas in discussions, produce concept designs that fit within our brand guidelines and then work with our developer to deliver these as new online content. This online work is likely to include buttons, forms, icons and navigation for the website, Flash banner adverts for online marketing and HTML email campaigns.
You’ll also be responsible for providing offline content, working with designs and artwork suitable for print. Work will likely include corporate brochures, press advertisements and direct mail campaigns.
Key Skills:
Educated to degree level (or equivalent), you will have strong graphics skills and be keen to develop your coding capabilities. A sociable person with at least 12 months experience in a graphics related role.
You should be able to demonstrate the following;
* Strong graphic design skills, use of Adobe Photoshop, Illustrator, etc.
* Experience using Adobe Flash (animated banners)
* Creative flair and ideas
* HTML and CSS coding skills
* Understanding of Web standards
* Understanding of Print standards
Cordius is a recruitment business with over 20 years’ experience of the IT recruitment industry and we are confident we can help find your next career move. We recruit Permanent and Contract Development, Architect, Technical Team Lead, Senior Developer, Principal Software Engineer, Software Developer, Software Engineer, Analyst Programmer, Junior Developer, Junior Software Engineer, C#, .net, ASP.net, VB.net, SQL Server jobs across the East Midlands, South Yorkshire, Derbyshire, Nottinghamshire, Derby and Nottingham areas. Please feel free to browse our latest opportunities and may we wish you every success in your search for the 'ideal role'.
Recruiter Cordius Ltd
Location Nottingham, Nottinghamshire
Salary £16,000 - £20,000 per annum
Sector Media, Digital & Creative - Graphic Design
Job Type Permanent
Date 14 Feb
Link
Description
HTML, XHTML, CSS, JavaScript, PHP (Desirable), Photoshop, Adobe Illustrator, Graphic Designer, Web Designer, Web Developer, Artworker, East Midlands, Nottinghamshire, Nottingham.
Salary: £16000 - £20000 per annum, plus 25 days holiday.
Location: Nottingham City Centre
Start Date: ASAP
Headquartered in Nottingham, we are a growing company with a fast moving and supportive environment! With a major rebrand of our web estate already underway (6 global sites) and plans to commence rebuilding them all in the next few months, we have a requirement for a Graphic Designer / Web Designer at our Nottingham office.
Key Responsibilities / Accountabilities:
To work as part of the marketing team providing graphics skills and experience. Your role will report to the PHP developer and assist in the re-design and evolvement of our current websites. You will be expected to contribute ideas in discussions, produce concept designs that fit within our brand guidelines and then work with our developer to deliver these as new online content. This online work is likely to include buttons, forms, icons and navigation for the website, Flash banner adverts for online marketing and HTML email campaigns.
You’ll also be responsible for providing offline content, working with designs and artwork suitable for print. Work will likely include corporate brochures, press advertisements and direct mail campaigns.
Key Skills:
Educated to degree level (or equivalent), you will have strong graphics skills and be keen to develop your coding capabilities. A sociable person with at least 12 months experience in a graphics related role.
You should be able to demonstrate the following;
* Strong graphic design skills, use of Adobe Photoshop, Illustrator, etc.
* Experience using Adobe Flash (animated banners)
* Creative flair and ideas
* HTML and CSS coding skills
* Understanding of Web standards
* Understanding of Print standards
Cordius is a recruitment business with over 20 years’ experience of the IT recruitment industry and we are confident we can help find your next career move. We recruit Permanent and Contract Development, Architect, Technical Team Lead, Senior Developer, Principal Software Engineer, Software Developer, Software Engineer, Analyst Programmer, Junior Developer, Junior Software Engineer, C#, .net, ASP.net, VB.net, SQL Server jobs across the East Midlands, South Yorkshire, Derbyshire, Nottinghamshire, Derby and Nottingham areas. Please feel free to browse our latest opportunities and may we wish you every success in your search for the 'ideal role'.
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SPP
Sunday, 20 February 2011
SPP: Post graduate course 3/4
MA DESIGN FOR INTERACTIVE MEDIA
MA DESIGN FOR INTERACTIVE MEDIA - Middlesex University in London
link
Overview & facilities
The MA Design for Interactive Media offers a unique opportunity to develop practical skills together with special insights into the nature of interaction design. It has recently absorbed the activities of the related MA Electronic Arts, enabling us to offer an even wider range of experience. We learned a long time ago that Interactive Media are not just about the conventional screens of the PC and the TV. They are everywhere in our pockets, on our wrists, on the walls of an exhibition, embedded in other devices. The way we experience them has expanded too. Interaction design includes websites and services of all kinds, television, virtual environments, installations and kiosk systems, games, CD and DVD, advanced educational technologies, ubiquitous computing, multi-sensory input, intelligent appliances and mobile technologies, interactive artworks and digital performances. Our students learn how to design and build everything that falls within the scope of interactive media. In the seventeen years since we launched this world-leading creative masters programme, we have helped to drive the three phases through which Interactive Media has grown first, CD-ROMs; then the Web; and now media which are ubiquitous, pervasive, physical, multi-modal. Whether you want to know how to design a crystal-clear website that communicates with perfect effectiveness, develop a pervasive game played on mobile phones or simply have an unrivalled opportunity to think about where interactive media are going, we can provide what you need. Our students learn to think in new, exciting and useful ways about interactivity - and acquire the skills to put these thoughts into practice.
Research Expertise
The masters programme is attached to the internationally important Lansdown Centre for Electronic Arts, a recognised Research Centre of the university. This multidisciplinary centre has expertise in interactive media, film, video, digital arts and sonic arts. While studying with us you will work with staff of all these disciplines and will also be able to undertake projects with students on related MA programmes if you wish. The range within the Centre's work is extraordinary in many ways art and science, fine art and industrial, visionary and practical, strong on ideas but grounded in real knowledge of our chosen media. Funded and personal research projects enable staff to be aware of, in fact ahead of, the latest developments. This expertise is fed directly into the teaching programme. However this is not a one-way process student-led investigations have been turned into funded research projects and internationally important publications.
What will you be able to do when you graduate
You will have specialist skills in designing and making interactive media. You will understand the range of interactive media systems, products and industries. You will be confident about coping with the constant change that characterises this area of work. You will be very well equipped to develop your working career, or to progress into further academic study such as a research degree.
Content & modules
You take three compulsory modules. Within these you have a great deal of freedom. The first two modules are taken in parallel, while the third and last comprises the final project and dissertation. With the agreement of staff you can develop a programme customised to your needs. The overriding aim is for you to acquire a deep insight into the special characteristics of interactive digital media. Your programme of creative and investigative activity is agreed in consultation with staff. Staff encourage you to identify the connections between the project or projects and theoretical and written work. They also assist you in planning and determining the scale of the project or projects.
Creative Practice
The core software tools, media and technologies required for interactive media are introduced, refocusing your existing skills and practice in the context of new tools and styles of production. The teaching is designed to support your work on projects, rather than as an end in itself. You study interactive media in both breadth and depth; you are particularly encouraged to look at interactive media beyond conventional displays and interaction devices. You have an open choice between blue-skies and market-ready projects, but in all cases you are helped to identify the benefit of interactivity to the user and the relationships between form, content and interaction. With this in mind you are introduced to usability and other human-computer interface issues and a variety of evaluation technologies and approaches. Opportunities are created for collaborative projects with students from other programmes in Media Arts; this is an option you are encouraged to pursue. You may wish to develop your creative practice projects around employed work, whether contracted or salaried. In this case, staff assist you in determining the relationship between the requirements of work and those of the academic programme.
Research and Context
You complete a practical assignment with a clear research goal which you document in a report. By research we mean that the emphasis is on discovery, through working on a project, rather than simply on the making in itself. This shared module runs in parallel with the Creative Practice module. Teaching introduces a variety of approaches to research and professional skills. It allows you to integrate theoretical, historical and critical skills with practical work. It also helps you prepare for the final module, the Dissertation Project. As a shared module, it provides the opportunity for students from the three programmes MA Moving Image, MA Design for Interactive Media and MA Sonic Arts to explore interdisciplinary themes, and this kind of cross-over is encouraged. In consultation with staff you plan work to suit your established and emerging special interests. This personal work is supported by a common series of lectures and seminars examining research methodologies; case studies of successful research work; thematic and contextual issues etc. The module culminates in a detailed proposal document for the major project to be pursued in the final Dissertation Project.
MA DESIGN FOR INTERACTIVE MEDIA - Middlesex University in London
link
Overview & facilities
The MA Design for Interactive Media offers a unique opportunity to develop practical skills together with special insights into the nature of interaction design. It has recently absorbed the activities of the related MA Electronic Arts, enabling us to offer an even wider range of experience. We learned a long time ago that Interactive Media are not just about the conventional screens of the PC and the TV. They are everywhere in our pockets, on our wrists, on the walls of an exhibition, embedded in other devices. The way we experience them has expanded too. Interaction design includes websites and services of all kinds, television, virtual environments, installations and kiosk systems, games, CD and DVD, advanced educational technologies, ubiquitous computing, multi-sensory input, intelligent appliances and mobile technologies, interactive artworks and digital performances. Our students learn how to design and build everything that falls within the scope of interactive media. In the seventeen years since we launched this world-leading creative masters programme, we have helped to drive the three phases through which Interactive Media has grown first, CD-ROMs; then the Web; and now media which are ubiquitous, pervasive, physical, multi-modal. Whether you want to know how to design a crystal-clear website that communicates with perfect effectiveness, develop a pervasive game played on mobile phones or simply have an unrivalled opportunity to think about where interactive media are going, we can provide what you need. Our students learn to think in new, exciting and useful ways about interactivity - and acquire the skills to put these thoughts into practice.
Research Expertise
The masters programme is attached to the internationally important Lansdown Centre for Electronic Arts, a recognised Research Centre of the university. This multidisciplinary centre has expertise in interactive media, film, video, digital arts and sonic arts. While studying with us you will work with staff of all these disciplines and will also be able to undertake projects with students on related MA programmes if you wish. The range within the Centre's work is extraordinary in many ways art and science, fine art and industrial, visionary and practical, strong on ideas but grounded in real knowledge of our chosen media. Funded and personal research projects enable staff to be aware of, in fact ahead of, the latest developments. This expertise is fed directly into the teaching programme. However this is not a one-way process student-led investigations have been turned into funded research projects and internationally important publications.
What will you be able to do when you graduate
You will have specialist skills in designing and making interactive media. You will understand the range of interactive media systems, products and industries. You will be confident about coping with the constant change that characterises this area of work. You will be very well equipped to develop your working career, or to progress into further academic study such as a research degree.
Content & modules
You take three compulsory modules. Within these you have a great deal of freedom. The first two modules are taken in parallel, while the third and last comprises the final project and dissertation. With the agreement of staff you can develop a programme customised to your needs. The overriding aim is for you to acquire a deep insight into the special characteristics of interactive digital media. Your programme of creative and investigative activity is agreed in consultation with staff. Staff encourage you to identify the connections between the project or projects and theoretical and written work. They also assist you in planning and determining the scale of the project or projects.
Creative Practice
The core software tools, media and technologies required for interactive media are introduced, refocusing your existing skills and practice in the context of new tools and styles of production. The teaching is designed to support your work on projects, rather than as an end in itself. You study interactive media in both breadth and depth; you are particularly encouraged to look at interactive media beyond conventional displays and interaction devices. You have an open choice between blue-skies and market-ready projects, but in all cases you are helped to identify the benefit of interactivity to the user and the relationships between form, content and interaction. With this in mind you are introduced to usability and other human-computer interface issues and a variety of evaluation technologies and approaches. Opportunities are created for collaborative projects with students from other programmes in Media Arts; this is an option you are encouraged to pursue. You may wish to develop your creative practice projects around employed work, whether contracted or salaried. In this case, staff assist you in determining the relationship between the requirements of work and those of the academic programme.
Research and Context
You complete a practical assignment with a clear research goal which you document in a report. By research we mean that the emphasis is on discovery, through working on a project, rather than simply on the making in itself. This shared module runs in parallel with the Creative Practice module. Teaching introduces a variety of approaches to research and professional skills. It allows you to integrate theoretical, historical and critical skills with practical work. It also helps you prepare for the final module, the Dissertation Project. As a shared module, it provides the opportunity for students from the three programmes MA Moving Image, MA Design for Interactive Media and MA Sonic Arts to explore interdisciplinary themes, and this kind of cross-over is encouraged. In consultation with staff you plan work to suit your established and emerging special interests. This personal work is supported by a common series of lectures and seminars examining research methodologies; case studies of successful research work; thematic and contextual issues etc. The module culminates in a detailed proposal document for the major project to be pursued in the final Dissertation Project.
Labels:
SPP
SPP: Post graduate course 4/4
Web Design and Content Planning, MA
Web Design and Content Planning, MA - University of Greenwich
link
About
This programme takes graduates from many disciplines and provides them with the skills to plan, design, build and promote effective websites. It is aimed both at people who manage corporate websites and at those who wish to start their own web business. The design of excellent websites presents a notable intellectual challenge and, during the programme, students develop a modern, professional and 'real-world' approach. Our objective is to provide a balanced education in the three main aspects of web design and content management: technical, functional and aesthetic. The technical aspects of the teaching provide an understanding of the tools, technologies and principles used for the design and development of contemporary websites. This includes the creation of semantically correct markup, the separation of presentation from content (HTML and CSS) and compliance with web standards (W3C). The functional aspects focus on the creation of websites with good information architecture that are accessible, useable and findable as a result of effective search engine marketing and optimisation (SEM/SEO). Students learn how people use the web, how they navigate web content and how they search for information. The aesthetic aspects of web design are considered in relation to graphic, artistic, typographic and business objectives, including corporate identity and branding. Student competence in these three aspects of web design is demonstrated by their delivery of a fully-functioning website for their Web Thesis Project at the end of the programme. Typically, our students fall into three groups: those with web-related skills (often self-taught) who need a structured and balanced approach to further study; those who are involved with the web and need new skills to develop their present careers; those who have decided on a career change and see web design and content management as a new opportunity.
Aims of the programme
* To equip students with a professional level of competence in web design and content management
* To give non-designers an understanding and appreciation of design
* To provide students with the opportunity of creating a live website and to measure its success
* To help students become familiar with the growing and fast-evolving body of knowledge within this new design discipline
Content
* Webpage Design
* Website Planning
* Content Management
* Applied Art for the Web
* Web Thesis Project
Found though Postgraduate search - link
Web Design and Content Planning, MA - University of Greenwich
link
About
This programme takes graduates from many disciplines and provides them with the skills to plan, design, build and promote effective websites. It is aimed both at people who manage corporate websites and at those who wish to start their own web business. The design of excellent websites presents a notable intellectual challenge and, during the programme, students develop a modern, professional and 'real-world' approach. Our objective is to provide a balanced education in the three main aspects of web design and content management: technical, functional and aesthetic. The technical aspects of the teaching provide an understanding of the tools, technologies and principles used for the design and development of contemporary websites. This includes the creation of semantically correct markup, the separation of presentation from content (HTML and CSS) and compliance with web standards (W3C). The functional aspects focus on the creation of websites with good information architecture that are accessible, useable and findable as a result of effective search engine marketing and optimisation (SEM/SEO). Students learn how people use the web, how they navigate web content and how they search for information. The aesthetic aspects of web design are considered in relation to graphic, artistic, typographic and business objectives, including corporate identity and branding. Student competence in these three aspects of web design is demonstrated by their delivery of a fully-functioning website for their Web Thesis Project at the end of the programme. Typically, our students fall into three groups: those with web-related skills (often self-taught) who need a structured and balanced approach to further study; those who are involved with the web and need new skills to develop their present careers; those who have decided on a career change and see web design and content management as a new opportunity.
Aims of the programme
* To equip students with a professional level of competence in web design and content management
* To give non-designers an understanding and appreciation of design
* To provide students with the opportunity of creating a live website and to measure its success
* To help students become familiar with the growing and fast-evolving body of knowledge within this new design discipline
Content
* Webpage Design
* Website Planning
* Content Management
* Applied Art for the Web
* Web Thesis Project
Found though Postgraduate search - link
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SPP
SPP: Post graduate course 2/4
Web Design and Development PgCert
Web Design and Development PgCert - Birkbeck London
link
Course description
The course focuses on a user-based approach to designing websites and on implementation through standards-based, accessible code; targeted at people working in business; training; education; human resources; publishing; marketing or associated media development; it is also suitable for those wishing to develop a personal project; students learn the skills to evaluate; design; develop and maintain personal or business interactive projects.
About this course
* Targeted at people working in business, training, education, human resources, publishing, marketing or associated media development.
* Develop a thorough understanding of the practical and theoretical skills needed to plan and implement websites that work.
* Undertake a project, which can be work-based and supported by your employer. * Course materials available online.
The key theme of this programme is its focus on a user-based approach to designing websites and on implementation through standards-based, accessible code. It is also suitable for those wishing to develop a personal project. The programme offers practical workshops taught by commercial developers and users, encouraging students to work creatively within an online culture. By the time you start the final module, you will have acquired the skills needed to design and produce a professional website that is both usable and accessible, and that conforms to international standards and guidelines. Sessions focus on learning the skills to evaluate, design, develop and maintain personal or business interactive projects. You will have an understanding of the strengths and weaknesses of the medium and will use Internet tools to create web-based portfolios and projects. Documenting the process of development in your final assignment will demonstrate your progression during the course.
Modules
Take the following four compulsory modules:
* Module 1: Web Design and Development
* Module 2: User-Centred Design and Project Management
* Module 3: Images on the Web
* Module 4: Web Project.
Assement Coursework, evaluations and project work.
Found through Postgraduate search - link
Web Design and Development PgCert - Birkbeck London
link
Course description
The course focuses on a user-based approach to designing websites and on implementation through standards-based, accessible code; targeted at people working in business; training; education; human resources; publishing; marketing or associated media development; it is also suitable for those wishing to develop a personal project; students learn the skills to evaluate; design; develop and maintain personal or business interactive projects.
About this course
* Targeted at people working in business, training, education, human resources, publishing, marketing or associated media development.
* Develop a thorough understanding of the practical and theoretical skills needed to plan and implement websites that work.
* Undertake a project, which can be work-based and supported by your employer. * Course materials available online.
The key theme of this programme is its focus on a user-based approach to designing websites and on implementation through standards-based, accessible code. It is also suitable for those wishing to develop a personal project. The programme offers practical workshops taught by commercial developers and users, encouraging students to work creatively within an online culture. By the time you start the final module, you will have acquired the skills needed to design and produce a professional website that is both usable and accessible, and that conforms to international standards and guidelines. Sessions focus on learning the skills to evaluate, design, develop and maintain personal or business interactive projects. You will have an understanding of the strengths and weaknesses of the medium and will use Internet tools to create web-based portfolios and projects. Documenting the process of development in your final assignment will demonstrate your progression during the course.
Modules
Take the following four compulsory modules:
* Module 1: Web Design and Development
* Module 2: User-Centred Design and Project Management
* Module 3: Images on the Web
* Module 4: Web Project.
Assement Coursework, evaluations and project work.
Found through Postgraduate search - link
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SPP
SPP: Post graduate course 1/4
Interaction Design, MA
Interaction Design, MA - Nottingham Trent
link
About this course
This degree provides you with an opportunity to push the boundaries of contemporary digital practice through the exploration of interaction between people, objects and environments using existing technologies, new developments and practices. This will provide exciting opportunities to combine live and digitally created media. The taught elements of the course encompass new media developments and human interfaces, information spaces and interaction as an art form. You will be given opportunities to develop content and unique audience experiences using the full capabilities of new technologies in truly interdisciplinary ways. We offer a great variety of MA titles, but best of all we give you the opportunity to work in a truly transdisciplinary environment. NTU gives MA students their own designated space, where you can meet students from different subject areas and obtain information and support from an MA coordinator and administrator. This makes it easy for you to work with your fellow students, learning the skills of collaborative and inter-cultural sensitivity.
Course content
* You will develop, demonstrate and apply autonomous skills in research, analysis and practice through a structured programme which integrates scholarly and creative perspectives and processes.
* Complete a new body of appropriately contextualised work that will display comprehensive knowledge and understanding of interaction design.
* Practical and managerial expertise in project management and advanced research will be explored in the context of global cultural and creative industries.
You will complete the work proposed in your Learning Agreement; this is most likely to be a significant new body of practice accompanied by documentation of your research and a reflective journal. You may have chosen to write a dissertation and, if so, the length will have been formally agreed previously. In every case you will present your work appropriately, to an audience, in a professional, effective manner. Importantly, you will be in an enabling environment and context that embraces, questions and explores the diverse fields contained with in interaction design. In particular, this course seeks to extend understanding of the ways in which practice works to incorporate cultural and technological developments.
Assessment
Assessment is carried out via coursework at the end of each phase, culminating in an exposition of student work towards the end of the course.
How do you study?
Lectures and seminars are delivered by NTU tutors and enhanced by the visiting lecture programme, which assists students in making professional contacts. Students will receive individual and group tutorials, and be given opportunities to undertake interdisciplinary work as well as regular peer-review presentations. Students will benefit greatly from the expertise of our teaching and supervisory staff, all of whom have exemplary knowledge and distinguished experience within their respective areas of practice. They will have ongoing contact with tutors, as well as 24-hour access to lecture notes and reading material via the University's virtual learning environment.
Interaction Design, MA - Nottingham Trent
link
About this course
This degree provides you with an opportunity to push the boundaries of contemporary digital practice through the exploration of interaction between people, objects and environments using existing technologies, new developments and practices. This will provide exciting opportunities to combine live and digitally created media. The taught elements of the course encompass new media developments and human interfaces, information spaces and interaction as an art form. You will be given opportunities to develop content and unique audience experiences using the full capabilities of new technologies in truly interdisciplinary ways. We offer a great variety of MA titles, but best of all we give you the opportunity to work in a truly transdisciplinary environment. NTU gives MA students their own designated space, where you can meet students from different subject areas and obtain information and support from an MA coordinator and administrator. This makes it easy for you to work with your fellow students, learning the skills of collaborative and inter-cultural sensitivity.
Course content
* You will develop, demonstrate and apply autonomous skills in research, analysis and practice through a structured programme which integrates scholarly and creative perspectives and processes.
* Complete a new body of appropriately contextualised work that will display comprehensive knowledge and understanding of interaction design.
* Practical and managerial expertise in project management and advanced research will be explored in the context of global cultural and creative industries.
You will complete the work proposed in your Learning Agreement; this is most likely to be a significant new body of practice accompanied by documentation of your research and a reflective journal. You may have chosen to write a dissertation and, if so, the length will have been formally agreed previously. In every case you will present your work appropriately, to an audience, in a professional, effective manner. Importantly, you will be in an enabling environment and context that embraces, questions and explores the diverse fields contained with in interaction design. In particular, this course seeks to extend understanding of the ways in which practice works to incorporate cultural and technological developments.
Assessment
Assessment is carried out via coursework at the end of each phase, culminating in an exposition of student work towards the end of the course.
How do you study?
Lectures and seminars are delivered by NTU tutors and enhanced by the visiting lecture programme, which assists students in making professional contacts. Students will receive individual and group tutorials, and be given opportunities to undertake interdisciplinary work as well as regular peer-review presentations. Students will benefit greatly from the expertise of our teaching and supervisory staff, all of whom have exemplary knowledge and distinguished experience within their respective areas of practice. They will have ongoing contact with tutors, as well as 24-hour access to lecture notes and reading material via the University's virtual learning environment.
Labels:
SPP
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